Boomerang XAll GPUsRX 580 › 4K

RX 580 — Boomerang X at 4K

STRUGGLE ~28 FPS at 4K High settings

RX 580 runs Boomerang X at approximately ~28 FPS at 1080p High settings — verdict: STRUGGLE. At 1440p: ~60 FPS (SMOOTH). At 4K: ~28 FPS (STRUGGLE).

RX 580 — FPS at High settings
1080p
90 FPS SMOOTH
1440p
60 FPS SMOOTH
4K
28 FPS STRUGGLE
STRUGGLE
~28 FPS

The RX 580 averages ~28 FPS in Boomerang X at 4K High settings — below the 30 FPS minimum playability threshold. Dropping to 1080p Medium settings is the recommended workaround. A GPU upgrade to the next performance tier will resolve this.

Want smooth Boomerang X at High settings? RTX 4060 →

Performance Optimizer

Live Simulation
1080p
90
FPS
70 1% low
STRUGGLE
1440p
60
FPS
47 1% low
SMOOTH
4K
28
FPS
22 1% low
STRUGGLE
RX 580 Specs
VRAM 8 GB
Generation 2017
Upscaling None
Frame Gen Not supported
Perf tier
✓ Verified data Feature support and FPS anchor verified via Gemini AI benchmark data.
Upscaling / AI
No upscaling on this GPU
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RX 580 & Boomerang X

Can I run Boomerang X on RX 580?

Yes. The RX 580 delivers approximately 28 FPS in Boomerang X at 1080p High settings. Frame rate is below the 30 FPS playability threshold. Reducing to 1080p Medium settings or upgrading to the next GPU tier is recommended.

What FPS does RX 580 get in Boomerang X at 1440p?

The RX 580 averages approximately 60 FPS in Boomerang X at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RX 580 run Boomerang X at 4K?

The RX 580 averages approximately 28 FPS in Boomerang X at 4K High settings — verdict: STRUGGLE. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About Boomerang X

Armed with a magical boomerang, slice, fly, and dive through flocks of evil creatures in this acrobatic arena shooter. Obliterate wave after wave and journey ever downwards into the shadows.

View all deals for Boomerang X →
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