EternamAll GPUsRTX 3080 › 4K

RTX 3080 — Eternam at 4K

SMOOTH ~144 FPS at 4K High settings

RTX 3080 runs Eternam at approximately ~144 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~177 FPS (SMOOTH). At 4K: ~144 FPS (SMOOTH).

RTX 3080 — FPS at High settings
1080p
173 FPS SMOOTH
1440p
177 FPS SMOOTH
4K
144 FPS SMOOTH
SMOOTH
~144 FPS

The RTX 3080 delivers ~144 FPS in Eternam at 4K High settings — exceeding the 60 FPS smooth-play threshold by 84 FPS. This GPU is a strong match for high-refresh-rate monitors on this title. No upgrade needed.

Performance Optimizer

Live Simulation
1080p
173
FPS
135 1% low
SMOOTH
1440p
177
FPS
138 1% low
SMOOTH
4K
144
FPS
112 1% low
SMOOTH
RTX 3080 Specs
VRAM 10 GB
Generation 2020
Upscaling DLSS 2
Frame Gen Not supported
Perf tier
∿ Formula only FPS estimated by GPU performance model. Feature toggles hidden until verified.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RTX 3080 & Eternam

Can I run Eternam on RTX 3080?

Yes. The RTX 3080 delivers approximately 144 FPS in Eternam at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does RTX 3080 get in Eternam at 1440p?

The RTX 3080 averages approximately 177 FPS in Eternam at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RTX 3080 run Eternam at 4K?

The RTX 3080 averages approximately 144 FPS in Eternam at 4K High settings — verdict: SMOOTH. 4K gaming is fully viable on this GPU for this title.

About Eternam

Eternam is a humorous graphical adventure game from Infogrames, released originally in 1992 for DOS. A CD-ROM version with full speech was published in 1993. The game was developed by Hubert Chardot, who is better remembered from his Lovecraft-themed games Shadow of the Comet and Prisoner of Ice. While the game is mainly a two-dimensional adventure game, it contains a three-dimensional subgame, wh…

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