Fairy Fencer FAll GPUs › GTX 1660 Super

Can I run Fairy Fencer F on GTX 1660 Super?

PLAYABLE ~56 FPS at 1080p High settings

GTX 1660 Super runs Fairy Fencer F at approximately ~56 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~45 FPS (PLAYABLE). At 4K: ~20 FPS (STRUGGLE).

GTX 1660 Super — FPS at High settings
1080p
56 FPS PLAYABLE
1440p
45 FPS PLAYABLE
4K
20 FPS STRUGGLE
PLAYABLE
~56 FPS

The GTX 1660 Super runs Fairy Fencer F at ~56 FPS on 1080P High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 4 FPS on this GPU tier.

Performance Optimizer

Live Simulation
1080p
56
FPS
48 1% low
PLAYABLE
1440p
45
FPS
38 1% low
PLAYABLE
4K
20
FPS
17 1% low
STRUGGLE
GTX 1660 Super Specs
VRAM 6 GB
Generation 2019
Upscaling FSR 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 1660 Super & Fairy Fencer F

Can I run Fairy Fencer F on GTX 1660 Super?

Yes. The GTX 1660 Super delivers approximately 56 FPS in Fairy Fencer F at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does GTX 1660 Super get in Fairy Fencer F at 1440p?

The GTX 1660 Super averages approximately 45 FPS in Fairy Fencer F at 1440p High settings — verdict: PLAYABLE. Playable at 1440p — consider lowering to Medium for a smoother experience.

Can GTX 1660 Super run Fairy Fencer F at 4K?

The GTX 1660 Super averages approximately 20 FPS in Fairy Fencer F at 4K High settings — verdict: STRUGGLE. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About Fairy Fencer F

Fairy Fencer F is a fantasy role-playing game under Compile Heart's Galapagos RPG brand for the PlayStation 3. It features Yoshitaka Amano as a concept artist, Nobuo Uematsu as a composer, Tsunako as a character designer, Toshiki Inoue as a screen writer and the "Neptunia Team" as some of the development team. The game uses an evolved version of Hyperdimension Neptunia '​s battle system. A Windows…

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