God of RockAll GPUs › GTX 1650 Super

Can I run God of Rock on GTX 1650 Super?

PLAYABLE ~42 FPS at 1080p High settings

GTX 1650 Super runs God of Rock at approximately ~42 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~28 FPS (STRUGGLE). At 4K: ~13 FPS (CANT_RUN).

GTX 1650 Super — FPS at High settings
1080p
42 FPS PLAYABLE
1440p
28 FPS STRUGGLE
4K
13 FPS CANT_RUN
PLAYABLE
~42 FPS

The GTX 1650 Super runs God of Rock at ~42 FPS on 1080P High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 3 FPS on this GPU tier.

Performance Optimizer

Live Simulation
1080p
42
FPS
36 1% low
PLAYABLE
1440p
28
FPS
24 1% low
STRUGGLE
4K
13
FPS
11 1% low
CANT_RUN
GTX 1650 Super Specs
VRAM 4 GB
Generation 2019
Upscaling FSR 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 1650 Super & God of Rock

Can I run God of Rock on GTX 1650 Super?

Yes. The GTX 1650 Super delivers approximately 42 FPS in God of Rock at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does GTX 1650 Super get in God of Rock at 1440p?

The GTX 1650 Super averages approximately 28 FPS in God of Rock at 1440p High settings — verdict: STRUGGLE. 1440p is not recommended on this GPU for this title. 1080p will perform substantially better.

Can GTX 1650 Super run God of Rock at 4K?

The GTX 1650 Super averages approximately 13 FPS in God of Rock at 4K High settings — verdict: CANT_RUN. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About God of Rock

God of Rock blends rhythm-based gameplay with fighting game mechanics in tense 1v1 matches. Choose from a dozen unique fighters, each with their own design, mechanics, and harmonic attacks. Soften up your opponent by executing normal moves and building meter by hitting notes to the beat of the song, then spend your meter to unleash EX and special moves do damage and add complexity to their tracks.…

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