Grey Goo Definitive EditionAll GPUsGTX 1660 › 1440p

GTX 1660 — Grey Goo Definitive Edition at 1440p

SMOOTH ~87 FPS at 1440p High settings

GTX 1660 runs Grey Goo Definitive Edition at approximately ~87 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~87 FPS (SMOOTH). At 4K: ~31 FPS (PLAYABLE).

GTX 1660 — FPS at High settings
1080p
151 FPS SMOOTH
1440p
87 FPS SMOOTH
4K
31 FPS PLAYABLE
SMOOTH
~87 FPS

The GTX 1660 averages ~87 FPS in Grey Goo Definitive Edition at 1440P High settings, comfortably above the 60 FPS smooth-play threshold. Frame pacing is stable at this resolution. No GPU upgrade required. Note: Performance in large-scale or late-game scenarios depends heavily on your processor's single-thread clock speed, not just GPU power — a fast CPU matters as much as your GPU here.

Performance Optimizer

Live Simulation
1080p
151
FPS
118 1% low
SMOOTH
1440p
87
FPS
68 1% low
SMOOTH
4K
31
FPS
24 1% low
PLAYABLE
GTX 1660 Specs
VRAM 6 GB
Generation 2019
Upscaling FSR 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU

Frequently asked questions — GTX 1660 & Grey Goo Definitive Edition

Can I run Grey Goo Definitive Edition on GTX 1660?

Yes. The GTX 1660 delivers approximately 87 FPS in Grey Goo Definitive Edition at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does GTX 1660 get in Grey Goo Definitive Edition at 1440p?

The GTX 1660 averages approximately 87 FPS in Grey Goo Definitive Edition at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can GTX 1660 run Grey Goo Definitive Edition at 4K?

The GTX 1660 averages approximately 31 FPS in Grey Goo Definitive Edition at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

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