InsurgencyAll GPUsGTX 1650 › 1080p

GTX 1650 — Insurgency at 1080p

SMOOTH ~90 FPS at 1080p High settings

GTX 1650 runs Insurgency at approximately ~90 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~68 FPS (SMOOTH). At 4K: ~30 FPS (PLAYABLE).

GTX 1650 — FPS at High settings
1080p
90 FPS SMOOTH
1440p
68 FPS SMOOTH
4K
30 FPS PLAYABLE
SMOOTH
~90 FPS

The GTX 1650 averages ~90 FPS in Insurgency at 1080P High settings, comfortably above the 60 FPS smooth-play threshold. Frame pacing is stable at this resolution. No GPU upgrade required.

Performance Optimizer

Live Simulation
1080p
90
FPS
70 1% low
SMOOTH
1440p
68
FPS
53 1% low
SMOOTH
4K
30
FPS
23 1% low
PLAYABLE
GTX 1650 Specs
VRAM 4 GB
Generation 2019
Upscaling FSR 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 1650 & Insurgency

Can I run Insurgency on GTX 1650?

Yes. The GTX 1650 delivers approximately 90 FPS in Insurgency at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does GTX 1650 get in Insurgency at 1440p?

The GTX 1650 averages approximately 68 FPS in Insurgency at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can GTX 1650 run Insurgency at 4K?

The GTX 1650 averages approximately 30 FPS in Insurgency at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About Insurgency

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine-based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.

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