GTX 1660 Super runs Little Nightmares II at approximately ~32 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~70 FPS (SMOOTH). At 4K: ~32 FPS (PLAYABLE).
The GTX 1660 Super runs Little Nightmares II at ~32 FPS on 4K High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 6 FPS on this GPU tier.
Performance Optimizer
Live SimulationFrequently asked questions — GTX 1660 Super & Little Nightmares II
Can I run Little Nightmares II on GTX 1660 Super?
Yes. The GTX 1660 Super delivers approximately 32 FPS in Little Nightmares II at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.
What FPS does GTX 1660 Super get in Little Nightmares II at 1440p?
The GTX 1660 Super averages approximately 70 FPS in Little Nightmares II at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.
Can GTX 1660 Super run Little Nightmares II at 4K?
The GTX 1660 Super averages approximately 32 FPS in Little Nightmares II at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.
About Little Nightmares II
Little Nightmares II is a suspense-adventure game in which you play as Mono, a young boy trapped in a world that has been distorted by the humming transmission of a distant tower. With Six, the girl in a yellow raincoat, as his guide, Mono sets out to discover the dark secrets of The Signal Tower and save Six from her terrible fate; but their journey will not be straightforward as Mono and Six wil…
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