ONE.All GPUs › GTX 1660

Can I run ONE. on GTX 1660?

SMOOTH ~60 FPS at 1080p High settings

GTX 1660 runs ONE. at approximately ~60 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~57 FPS (PLAYABLE). At 4K: ~49 FPS (PLAYABLE).

GTX 1660 — FPS at High settings
1080p
60 FPS SMOOTH
1440p
57 FPS PLAYABLE
4K
49 FPS PLAYABLE
SMOOTH
~60 FPS

The GTX 1660 averages ~60 FPS in ONE. at 1080P High settings, comfortably above the 60 FPS smooth-play threshold. Frame pacing is stable at this resolution. No GPU upgrade required.

Performance Optimizer

Live Simulation
1080p
60
FPS
51 1% low
SMOOTH
1440p
57
FPS
48 1% low
PLAYABLE
4K
49
FPS
42 1% low
PLAYABLE
GTX 1660 Specs
VRAM 6 GB
Generation 2019
Upscaling FSR 2
Frame Gen Not supported
Perf tier
✓ Verified data Feature support and FPS anchor verified via Gemini AI benchmark data.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 1660 & ONE.

Can I run ONE. on GTX 1660?

Yes. The GTX 1660 delivers approximately 60 FPS in ONE. at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does GTX 1660 get in ONE. at 1440p?

The GTX 1660 averages approximately 57 FPS in ONE. at 1440p High settings — verdict: PLAYABLE. Playable at 1440p — consider lowering to Medium for a smoother experience.

Can GTX 1660 run ONE. at 4K?

The GTX 1660 averages approximately 49 FPS in ONE. at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About ONE.

One on One: Dr. J vs Larry Bird features basketball legends Julius Erving and Larry Bird competing in head-to-head matchups at a single basket court. Players can engage in timed matches or play to a target score, utilizing offensive moves like rotations, jump shots, and slam dunks, while defending through steals and blocks. The game includes signature moves from both athletes, slow-motion replays …

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