PaperboundAll GPUs › GTX 1650

Can I run Paperbound on GTX 1650?

PLAYABLE ~36 FPS at 1080p High settings
60 FPS Engine Lock Paperbound is hard-capped at 60 FPS by its physics engine — no GPU can exceed this in-game regardless of hardware.

GTX 1650 runs Paperbound at approximately ~36 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~24 FPS (STRUGGLE). At 4K: ~11 FPS (CANT_RUN).

GTX 1650 — FPS at High settings ⚡ 60 FPS cap
1080p
36 FPS PLAYABLE
1440p
24 FPS STRUGGLE
4K
11 FPS CANT_RUN
PLAYABLE
~36 FPS

The GTX 1650 has ample headroom for Paperbound at 1080P High settings. Note: This game's engine hard-caps gameplay at 60 FPS regardless of hardware — no GPU can exceed this in-game limit.

Performance Optimizer

Live Simulation
1080p
36
FPS
28 1% low
PLAYABLE
1440p
24
FPS
19 1% low
STRUGGLE
4K
11
FPS
9 1% low
CANT_RUN
GTX 1650 Specs
VRAM 4 GB
Generation 2019
Upscaling FSR 2
Frame Gen Not supported
Perf tier
∿ Formula only FPS estimated by GPU performance model. Feature toggles hidden until verified.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 1650 & Paperbound

Can I run Paperbound on GTX 1650?

Yes. The GTX 1650 delivers approximately 36 FPS in Paperbound at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does GTX 1650 get in Paperbound at 1440p?

The GTX 1650 averages approximately 24 FPS in Paperbound at 1440p High settings — verdict: STRUGGLE. 1440p is not recommended on this GPU for this title. 1080p will perform substantially better.

Can GTX 1650 run Paperbound at 4K?

The GTX 1650 averages approximately 11 FPS in Paperbound at 4K High settings — verdict: CANT_RUN. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About Paperbound

Run with scissors and walk on walls in this award-winning local-multiplayer gravity battle arena game from the mind of a former Call of Duty: Advanced Warfare developer. Enter the pages of old books where you will find strange environments and a cabal of playable characters. Matches are not only fast-paced and intense, but they require you to think in whole new ways in order to master gravity.

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