Pilfer: Story of LightAll GPUs › RX 6700 XT

Can I run Pilfer: Story of Light on RX 6700 XT?

SMOOTH ~88 FPS at 1080p High settings

RX 6700 XT runs Pilfer: Story of Light at approximately ~88 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~60 FPS (SMOOTH). At 4K: ~32 FPS (PLAYABLE).

RX 6700 XT — FPS at High settings
1080p
88 FPS SMOOTH
1440p
60 FPS SMOOTH
4K
32 FPS PLAYABLE
SMOOTH
~88 FPS

The RX 6700 XT averages ~88 FPS in Pilfer: Story of Light at 1080P High settings, comfortably above the 60 FPS smooth-play threshold. Frame pacing is stable at this resolution. No GPU upgrade required.

Performance Optimizer

Live Simulation
1080p
88
FPS
69 1% low
SMOOTH
1440p
60
FPS
47 1% low
SMOOTH
4K
32
FPS
25 1% low
PLAYABLE
RX 6700 XT Specs
VRAM 12 GB
Generation 2021
Upscaling FSR 2
Frame Gen Not supported
Perf tier
∿ Formula only FPS estimated by GPU performance model. Feature toggles hidden until verified.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RX 6700 XT & Pilfer: Story of Light

Can I run Pilfer: Story of Light on RX 6700 XT?

Yes. The RX 6700 XT delivers approximately 88 FPS in Pilfer: Story of Light at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does RX 6700 XT get in Pilfer: Story of Light at 1440p?

The RX 6700 XT averages approximately 60 FPS in Pilfer: Story of Light at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RX 6700 XT run Pilfer: Story of Light at 4K?

The RX 6700 XT averages approximately 32 FPS in Pilfer: Story of Light at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About Pilfer: Story of Light

A 3D platforming journey featuring a cute raccoon that must save the forest from darkness! Master dozens of different level mechanics as you run and jump through course-based worlds, saving other animals along the way.

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