PrecursorsAll GPUs › GTX 960

Can I run Precursors on GTX 960?

STRUGGLE ~26 FPS at 1080p High settings
⚠ DLC Note: As an expansion, this title may carry higher GPU overhead than the base game due to additional content and assets.

GTX 960 runs Precursors at approximately ~26 FPS at 1080p High settings — verdict: STRUGGLE. At 1440p: ~18 FPS (STRUGGLE). At 4K: ~8 FPS (CANT_RUN).

GTX 960 — FPS at High settings
1080p
26 FPS STRUGGLE
1440p
18 FPS STRUGGLE
4K
8 FPS CANT_RUN
STRUGGLE
~26 FPS

The GTX 960 averages ~26 FPS in Precursors at 1080P High settings — below the 30 FPS minimum playability threshold. Dropping to 1080p Medium settings is the recommended workaround. A GPU upgrade to the next performance tier will resolve this.

Want smooth Precursors at High settings? GTX 1650 Super →

Performance Optimizer

Live Simulation
1080p
26
FPS
20 1% low
STRUGGLE
1440p
18
FPS
14 1% low
STRUGGLE
4K
8
FPS
6 1% low
CANT_RUN
GTX 960 Specs
VRAM 4 GB
Generation 2015
Upscaling None
Frame Gen Not supported
Perf tier
∿ Formula only FPS estimated by GPU performance model. Feature toggles hidden until verified.
Upscaling / AI
No upscaling on this GPU
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 960 & Precursors

Can I run Precursors on GTX 960?

Yes. The GTX 960 delivers approximately 26 FPS in Precursors at 1080p High settings. Frame rate is below the 30 FPS playability threshold. Reducing to 1080p Medium settings or upgrading to the next GPU tier is recommended.

What FPS does GTX 960 get in Precursors at 1440p?

The GTX 960 averages approximately 18 FPS in Precursors at 1440p High settings — verdict: STRUGGLE. 1440p is not recommended on this GPU for this title. 1080p will perform substantially better.

Can GTX 960 run Precursors at 4K?

The GTX 960 averages approximately 8 FPS in Precursors at 4K High settings — verdict: CANT_RUN. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About Precursors

Precursor is a mod for Half-Life 2: Episode Two, created by Precursor Team. It is set in City 17 prior to the events of Half Life 2. You assume the role of a resistance fighter during a Combine crackdown. Your goal is to evade your pursuers and flee the city. At the same time, a mysterious force is working towards ends unknown.

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