RPG Maker MZ - Time Fantasy: SteampunkAll GPUs › GTX 960

Can I run RPG Maker MZ - Time Fantasy: Steampunk on GTX 960?

PLAYABLE ~50 FPS at 1080p High settings

GTX 960 runs RPG Maker MZ - Time Fantasy: Steampunk at approximately ~50 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~48 FPS (PLAYABLE). At 4K: ~43 FPS (PLAYABLE).

GTX 960 — FPS at High settings
1080p
50 FPS PLAYABLE
1440p
48 FPS PLAYABLE
4K
43 FPS PLAYABLE
PLAYABLE
~50 FPS

The GTX 960 runs RPG Maker MZ - Time Fantasy: Steampunk at ~50 FPS on 1080P High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 4 FPS on this GPU tier.

Performance Optimizer

Live Simulation
1080p
50
FPS
43 1% low
PLAYABLE
1440p
48
FPS
41 1% low
PLAYABLE
4K
43
FPS
37 1% low
PLAYABLE
GTX 960 Specs
VRAM 4 GB
Generation 2015
Upscaling None
Frame Gen Not supported
Perf tier
✓ Verified data Feature support and FPS anchor verified via Gemini AI benchmark data.
Upscaling / AI
No upscaling on this GPU
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 960 & RPG Maker MZ - Time Fantasy: Steampunk

Can I run RPG Maker MZ - Time Fantasy: Steampunk on GTX 960?

Yes. The GTX 960 delivers approximately 50 FPS in RPG Maker MZ - Time Fantasy: Steampunk at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does GTX 960 get in RPG Maker MZ - Time Fantasy: Steampunk at 1440p?

The GTX 960 averages approximately 48 FPS in RPG Maker MZ - Time Fantasy: Steampunk at 1440p High settings — verdict: PLAYABLE. Playable at 1440p — consider lowering to Medium for a smoother experience.

Can GTX 960 run RPG Maker MZ - Time Fantasy: Steampunk at 4K?

The GTX 960 averages approximately 43 FPS in RPG Maker MZ - Time Fantasy: Steampunk at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

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