SemispheresAll GPUsGTX 1070 › 1440p

GTX 1070 — Semispheres at 1440p

PLAYABLE ~39 FPS at 1440p High settings

GTX 1070 runs Semispheres at approximately ~39 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~39 FPS (PLAYABLE). At 4K: ~17 FPS (CANT_RUN).

GTX 1070 — FPS at High settings
1080p
58 FPS PLAYABLE
1440p
39 FPS PLAYABLE
4K
17 FPS CANT_RUN
PLAYABLE
~39 FPS

The GTX 1070 runs Semispheres at ~39 FPS on 1440P High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 7 FPS on this GPU tier.

Performance Optimizer

Live Simulation
1080p
58
FPS
45 1% low
PLAYABLE
1440p
39
FPS
30 1% low
PLAYABLE
4K
17
FPS
13 1% low
CANT_RUN
GTX 1070 Specs
VRAM 8 GB
Generation 2016
Upscaling FSR 2
Frame Gen Not supported
Perf tier
∿ Formula only FPS estimated by GPU performance model. Feature toggles hidden until verified.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 1070 & Semispheres

Can I run Semispheres on GTX 1070?

Yes. The GTX 1070 delivers approximately 39 FPS in Semispheres at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does GTX 1070 get in Semispheres at 1440p?

The GTX 1070 averages approximately 39 FPS in Semispheres at 1440p High settings — verdict: PLAYABLE. Playable at 1440p — consider lowering to Medium for a smoother experience.

Can GTX 1070 run Semispheres at 4K?

The GTX 1070 averages approximately 17 FPS in Semispheres at 4K High settings — verdict: CANT_RUN. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About Semispheres

Semispheres is a single-player stealth puzzler where you simultaneously control two characters in connected parallel realities. The game is a mix of mind-bending puzzles and motor coordination challenges. Later levels introduce the co-op aspect of the game where the two sides need to work together (sometimes simultaneously) to progress.

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