SemispheresAll GPUsRTX 3060 Ti › 4K

RTX 3060 Ti — Semispheres at 4K

PLAYABLE ~35 FPS at 4K High settings

RTX 3060 Ti runs Semispheres at approximately ~35 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~66 FPS (SMOOTH). At 4K: ~35 FPS (PLAYABLE).

RTX 3060 Ti — FPS at High settings
1080p
98 FPS SMOOTH
1440p
66 FPS SMOOTH
4K
35 FPS PLAYABLE
PLAYABLE
~35 FPS

The RTX 3060 Ti runs Semispheres at ~35 FPS on 4K High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 6 FPS on this GPU tier.

Performance Optimizer

Live Simulation
1080p
98
FPS
76 1% low
PLAYABLE
1440p
66
FPS
51 1% low
SMOOTH
4K
35
FPS
27 1% low
PLAYABLE
RTX 3060 Ti Specs
VRAM 8 GB
Generation 2020
Upscaling DLSS 2
Frame Gen Not supported
Perf tier
∿ Formula only FPS estimated by GPU performance model. Feature toggles hidden until verified.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RTX 3060 Ti & Semispheres

Can I run Semispheres on RTX 3060 Ti?

Yes. The RTX 3060 Ti delivers approximately 35 FPS in Semispheres at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does RTX 3060 Ti get in Semispheres at 1440p?

The RTX 3060 Ti averages approximately 66 FPS in Semispheres at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RTX 3060 Ti run Semispheres at 4K?

The RTX 3060 Ti averages approximately 35 FPS in Semispheres at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About Semispheres

Semispheres is a single-player stealth puzzler where you simultaneously control two characters in connected parallel realities. The game is a mix of mind-bending puzzles and motor coordination challenges. Later levels introduce the co-op aspect of the game where the two sides need to work together (sometimes simultaneously) to progress.

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