Shadow WarriorAll GPUsGTX 1660 Super › 1080p

GTX 1660 Super — Shadow Warrior at 1080p

SMOOTH ~60 FPS at 1080p High settings
60 FPS Engine Lock Shadow Warrior is hard-capped at 60 FPS by its physics engine — no GPU can exceed this in-game regardless of hardware.

GTX 1660 Super runs Shadow Warrior at approximately ~60 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~52 FPS (PLAYABLE). At 4K: ~19 FPS (STRUGGLE).

GTX 1660 Super — FPS at High settings ⚡ 60 FPS cap
1080p
60 FPS SMOOTH MAX
1440p
52 FPS PLAYABLE
4K
19 FPS STRUGGLE
SMOOTH
~60 FPS

The GTX 1660 Super has ample headroom for Shadow Warrior at 1080P High settings. Note: This game's engine hard-caps gameplay at 60 FPS regardless of hardware — no GPU can exceed this in-game limit.

Performance Optimizer

Live Simulation
1080p
60
FPS
51 1% low
SMOOTH
1440p
52
FPS
44 1% low
PLAYABLE
4K
19
FPS
16 1% low
STRUGGLE
GTX 1660 Super Specs
VRAM 6 GB
Generation 2019
Upscaling FSR 2
Frame Gen Not supported
Perf tier
✓ Verified data Feature support and FPS anchor verified via Gemini AI benchmark data.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU

Frequently asked questions — GTX 1660 Super & Shadow Warrior

Can I run Shadow Warrior on GTX 1660 Super?

Yes. The GTX 1660 Super delivers approximately 60 FPS in Shadow Warrior at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does GTX 1660 Super get in Shadow Warrior at 1440p?

The GTX 1660 Super averages approximately 52 FPS in Shadow Warrior at 1440p High settings — verdict: PLAYABLE. Playable at 1440p — consider lowering to Medium for a smoother experience.

Can GTX 1660 Super run Shadow Warrior at 4K?

The GTX 1660 Super averages approximately 19 FPS in Shadow Warrior at 4K High settings — verdict: STRUGGLE. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About Shadow Warrior

Shadow Warrior is a first-person shooter video game developed by 3D Realms and released on May 13, 1997 by GT Interactive. Shadow Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior to Mac OS in August 1997. The game's improvements included introduction of true room-over-room situations, th…

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