GTX 1660 runs Sphere - Flying Cities at approximately ~14 FPS at 1080p High settings — verdict: CANT_RUN. At 1440p: ~31 FPS (PLAYABLE). At 4K: ~14 FPS (CANT_RUN).
The GTX 1660 cannot sustain playable frame rates in Sphere - Flying Cities at 4K High settings (~14 FPS estimated). A minimum GPU tier of 5 or higher is required to run this title. Purchasing before upgrading is not recommended.
Performance Optimizer
Live SimulationFrequently asked questions — GTX 1660 & Sphere - Flying Cities
Can I run Sphere - Flying Cities on GTX 1660?
Not at playable frame rates. The GTX 1660 delivers approximately 14 FPS in Sphere - Flying Cities at 1080p High settings. Frame rate is below the 30 FPS playability threshold. Reducing to 1080p Medium settings or upgrading to the next GPU tier is recommended.
What FPS does GTX 1660 get in Sphere - Flying Cities at 1440p?
The GTX 1660 averages approximately 31 FPS in Sphere - Flying Cities at 1440p High settings — verdict: PLAYABLE. Playable at 1440p — consider lowering to Medium for a smoother experience.
Can GTX 1660 run Sphere - Flying Cities at 4K?
The GTX 1660 averages approximately 14 FPS in Sphere - Flying Cities at 4K High settings — verdict: CANT_RUN. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.
About Sphere - Flying Cities
Sphere – Flying Cities is a sci-fi citybuilding game which combines strategy, simulation and survival elements in an extraordinary and immersive scenario. In the aftermath of the moon‘s explosion you need to rise to the challenge! Take over control of the very first flying city ascending from Earth!
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