Star Wolves 2All GPUs › RTX 4080

Can I run Star Wolves 2 on RTX 4080?

SMOOTH ~133 FPS at 1080p High settings

RTX 4080 runs Star Wolves 2 at approximately ~133 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~91 FPS (SMOOTH). At 4K: ~60 FPS (SMOOTH).

RTX 4080 — FPS at High settings
1080p
133 FPS SMOOTH
1440p
91 FPS SMOOTH
4K
60 FPS SMOOTH
SMOOTH
~133 FPS

The RTX 4080 delivers ~133 FPS in Star Wolves 2 at 1080P High settings — exceeding the 60 FPS smooth-play threshold by 73 FPS. This GPU is a strong match for high-refresh-rate monitors on this title. No upgrade needed.

Performance Optimizer

Live Simulation
1080p
133
FPS
104 1% low
SMOOTH
1440p
91
FPS
71 1% low
SMOOTH
4K
60
FPS
47 1% low
SMOOTH
RTX 4080 Specs
VRAM 16 GB
Generation 2022
Upscaling DLSS 3
Frame Gen ✓ DLSS 3 Frame Gen
Perf tier
∿ Formula only FPS estimated by GPU performance model. Feature toggles hidden until verified.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not in this title
CPU Tier
GPU
CPU

Frequently asked questions — RTX 4080 & Star Wolves 2

Can I run Star Wolves 2 on RTX 4080?

Yes. The RTX 4080 delivers approximately 133 FPS in Star Wolves 2 at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does RTX 4080 get in Star Wolves 2 at 1440p?

The RTX 4080 averages approximately 91 FPS in Star Wolves 2 at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RTX 4080 run Star Wolves 2 at 4K?

The RTX 4080 averages approximately 60 FPS in Star Wolves 2 at 4K High settings — verdict: SMOOTH. 4K gaming is fully viable on this GPU for this title.

About Star Wolves 2

Six years have passed after the events of 2226 A.D. The balance in the galaxy has been restored as transgalactic corporations have been deported to the outskirts of the galaxy and deprived of their power. The Empire, just as before, continues to fight against the Aliens. As a rule armadas of battleships aren't used in such conflicts. Small maneuverable squadrons that can attack and retreat quickl…

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