Tales of SymphoniaAll GPUsRX 580 › 4K

RX 580 — Tales of Symphonia at 4K

PLAYABLE ~39 FPS at 4K High settings

RX 580 runs Tales of Symphonia at approximately ~39 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~88 FPS (SMOOTH). At 4K: ~39 FPS (PLAYABLE).

RX 580 — FPS at High settings
1080p
99 FPS SMOOTH
1440p
88 FPS SMOOTH
4K
39 FPS PLAYABLE
PLAYABLE
~39 FPS

The RX 580 runs Tales of Symphonia at ~39 FPS on 4K High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 3 FPS on this GPU tier.

Performance Optimizer

Live Simulation
1080p
99
FPS
84 1% low
PLAYABLE
1440p
88
FPS
75 1% low
SMOOTH
4K
39
FPS
33 1% low
PLAYABLE
RX 580 Specs
VRAM 8 GB
Generation 2017
Upscaling None
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
No upscaling on this GPU
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RX 580 & Tales of Symphonia

Can I run Tales of Symphonia on RX 580?

Yes. The RX 580 delivers approximately 39 FPS in Tales of Symphonia at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does RX 580 get in Tales of Symphonia at 1440p?

The RX 580 averages approximately 88 FPS in Tales of Symphonia at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RX 580 run Tales of Symphonia at 4K?

The RX 580 averages approximately 39 FPS in Tales of Symphonia at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About Tales of Symphonia

In a dying world, legend has it that a Chosen One will one day rise from amongst the people and the land will be reborn. The line between good and evil blurs in this epic adventure where the fate of two interlocked worlds hangs in the balance.

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