Tales of ZestiriaAll GPUsGTX 960 › 4K

GTX 960 — Tales of Zestiria at 4K

STRUGGLE ~20 FPS at 4K High settings

GTX 960 runs Tales of Zestiria at approximately ~20 FPS at 1080p High settings — verdict: STRUGGLE. At 1440p: ~47 FPS (PLAYABLE). At 4K: ~20 FPS (STRUGGLE).

GTX 960 — FPS at High settings
1080p
56 FPS PLAYABLE
1440p
47 FPS PLAYABLE
4K
20 FPS STRUGGLE
STRUGGLE
~20 FPS

The GTX 960 averages ~20 FPS in Tales of Zestiria at 4K High settings — below the 30 FPS minimum playability threshold. Dropping to 1080p Medium settings is the recommended workaround. A GPU upgrade to the next performance tier will resolve this.

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Performance Optimizer

Live Simulation
1080p
56
FPS
44 1% low
STRUGGLE
1440p
47
FPS
37 1% low
PLAYABLE
4K
20
FPS
16 1% low
STRUGGLE
GTX 960 Specs
VRAM 4 GB
Generation 2015
Upscaling None
Frame Gen Not supported
Perf tier
✓ Verified data Feature support and FPS anchor verified via Gemini AI benchmark data.
Upscaling / AI
No upscaling on this GPU
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 960 & Tales of Zestiria

Can I run Tales of Zestiria on GTX 960?

Yes. The GTX 960 delivers approximately 20 FPS in Tales of Zestiria at 1080p High settings. Frame rate is below the 30 FPS playability threshold. Reducing to 1080p Medium settings or upgrading to the next GPU tier is recommended.

What FPS does GTX 960 get in Tales of Zestiria at 1440p?

The GTX 960 averages approximately 47 FPS in Tales of Zestiria at 1440p High settings — verdict: PLAYABLE. Playable at 1440p — consider lowering to Medium for a smoother experience.

Can GTX 960 run Tales of Zestiria at 4K?

The GTX 960 averages approximately 20 FPS in Tales of Zestiria at 4K High settings — verdict: STRUGGLE. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About Tales of Zestiria

Tales of Zestiria is a Japanese role-playing game. It is the fifteenth main entry in the Tales series. As with previous entries in the Tales series, the game uses a variation of the action-based Linear Motion Battle System, with additional elements including a navigable open world, and the ability for certain characters to fuse into a single entity in battle to deliver powerful attacks. The story …

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