Tales of ZestiriaAll GPUsRX 5700 XT › 1080p

RX 5700 XT — Tales of Zestiria at 1080p

SMOOTH ~159 FPS at 1080p High settings

RX 5700 XT runs Tales of Zestiria at approximately ~159 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~130 FPS (SMOOTH). At 4K: ~59 FPS (PLAYABLE).

RX 5700 XT — FPS at High settings
1080p
159 FPS SMOOTH
1440p
130 FPS SMOOTH
4K
59 FPS PLAYABLE
SMOOTH
~159 FPS

The RX 5700 XT delivers ~159 FPS in Tales of Zestiria at 1080P High settings — exceeding the 60 FPS smooth-play threshold by 99 FPS. This GPU is a strong match for high-refresh-rate monitors on this title. No upgrade needed.

Performance Optimizer

Live Simulation
1080p
159
FPS
124 1% low
SMOOTH
1440p
130
FPS
101 1% low
SMOOTH
4K
59
FPS
46 1% low
PLAYABLE
RX 5700 XT Specs
VRAM 8 GB
Generation 2019
Upscaling FSR 2
Frame Gen Not supported
Perf tier
✓ Verified data Feature support and FPS anchor verified via Gemini AI benchmark data.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RX 5700 XT & Tales of Zestiria

Can I run Tales of Zestiria on RX 5700 XT?

Yes. The RX 5700 XT delivers approximately 159 FPS in Tales of Zestiria at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does RX 5700 XT get in Tales of Zestiria at 1440p?

The RX 5700 XT averages approximately 130 FPS in Tales of Zestiria at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RX 5700 XT run Tales of Zestiria at 4K?

The RX 5700 XT averages approximately 59 FPS in Tales of Zestiria at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About Tales of Zestiria

Tales of Zestiria is a Japanese role-playing game. It is the fifteenth main entry in the Tales series. As with previous entries in the Tales series, the game uses a variation of the action-based Linear Motion Battle System, with additional elements including a navigable open world, and the ability for certain characters to fuse into a single entity in battle to deliver powerful attacks. The story …

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