Atomik: RunGunJumpGunAll GPUsRTX 2060 › 1080p

RTX 2060 — Atomik: RunGunJumpGun at 1080p

PLAYABLE ~56 FPS at 1080p High settings

RTX 2060 runs Atomik: RunGunJumpGun at approximately ~56 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~53 FPS (PLAYABLE). At 4K: ~46 FPS (PLAYABLE).

RTX 2060 — FPS at High settings
1080p
56 FPS PLAYABLE
1440p
53 FPS PLAYABLE
4K
46 FPS PLAYABLE
PLAYABLE
~56 FPS

The RTX 2060 runs Atomik: RunGunJumpGun at ~56 FPS on 1080P High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 4 FPS on this GPU tier.

Performance Optimizer

Live Simulation
1080p
56
FPS
48 1% low
PLAYABLE
1440p
53
FPS
45 1% low
PLAYABLE
4K
46
FPS
39 1% low
PLAYABLE
RTX 2060 Specs
VRAM 6 GB
Generation 2019
Upscaling DLSS 2
Frame Gen Not supported
Perf tier
✓ Verified data Feature support and FPS anchor verified via Gemini AI benchmark data.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RTX 2060 & Atomik: RunGunJumpGun

Can I run Atomik: RunGunJumpGun on RTX 2060?

Yes. The RTX 2060 delivers approximately 56 FPS in Atomik: RunGunJumpGun at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does RTX 2060 get in Atomik: RunGunJumpGun at 1440p?

The RTX 2060 averages approximately 53 FPS in Atomik: RunGunJumpGun at 1440p High settings — verdict: PLAYABLE. Playable at 1440p — consider lowering to Medium for a smoother experience.

Can RTX 2060 run Atomik: RunGunJumpGun at 4K?

The RTX 2060 averages approximately 46 FPS in Atomik: RunGunJumpGun at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About Atomik: RunGunJumpGun

Atomik: RunGunJumpGun is a tough as nails indie video game that puts a teeth-rattling, gravity-defying weapon in your hands. You’ll use one button to shoot forward, clearing a path, and the other to blast at the ground, propelling yourself into the air so you can helicopter through snaking hallways of spikes, turrets, and saws. Two-buttons worth of terror in one very big, very loud gun.

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