Fairy Fencer FAll GPUsRTX 2070 › 4K

RTX 2070 — Fairy Fencer F at 4K

PLAYABLE ~33 FPS at 4K High settings

RTX 2070 runs Fairy Fencer F at approximately ~33 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~61 FPS (SMOOTH). At 4K: ~33 FPS (PLAYABLE).

RTX 2070 — FPS at High settings
1080p
75 FPS SMOOTH
1440p
61 FPS SMOOTH
4K
33 FPS PLAYABLE
PLAYABLE
~33 FPS

The RTX 2070 runs Fairy Fencer F at ~33 FPS on 4K High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 3 FPS on this GPU tier.

Performance Optimizer

Live Simulation
1080p
75
FPS
64 1% low
PLAYABLE
1440p
61
FPS
52 1% low
SMOOTH
4K
33
FPS
28 1% low
PLAYABLE
RTX 2070 Specs
VRAM 8 GB
Generation 2018
Upscaling DLSS 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RTX 2070 & Fairy Fencer F

Can I run Fairy Fencer F on RTX 2070?

Yes. The RTX 2070 delivers approximately 33 FPS in Fairy Fencer F at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does RTX 2070 get in Fairy Fencer F at 1440p?

The RTX 2070 averages approximately 61 FPS in Fairy Fencer F at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RTX 2070 run Fairy Fencer F at 4K?

The RTX 2070 averages approximately 33 FPS in Fairy Fencer F at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About Fairy Fencer F

Fairy Fencer F is a fantasy role-playing game under Compile Heart's Galapagos RPG brand for the PlayStation 3. It features Yoshitaka Amano as a concept artist, Nobuo Uematsu as a composer, Tsunako as a character designer, Toshiki Inoue as a screen writer and the "Neptunia Team" as some of the development team. The game uses an evolved version of Hyperdimension Neptunia '​s battle system. A Windows…

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