God of RockAll GPUsGTX 1660 › 1080p

GTX 1660 — God of Rock at 1080p

PLAYABLE ~46 FPS at 1080p High settings

GTX 1660 runs God of Rock at approximately ~46 FPS at 1080p High settings — verdict: PLAYABLE. At 1440p: ~31 FPS (PLAYABLE). At 4K: ~14 FPS (CANT_RUN).

GTX 1660 — FPS at High settings
1080p
46 FPS PLAYABLE
1440p
31 FPS PLAYABLE
4K
14 FPS CANT_RUN
PLAYABLE
~46 FPS

The GTX 1660 runs God of Rock at ~46 FPS on 1080P High settings — within the 30–60 FPS playable range but below the 60 FPS smooth-play threshold. Switching from High to Medium settings typically recovers approximately 4 FPS on this GPU tier.

Performance Optimizer

Live Simulation
1080p
46
FPS
39 1% low
PLAYABLE
1440p
31
FPS
26 1% low
PLAYABLE
4K
14
FPS
12 1% low
CANT_RUN
GTX 1660 Specs
VRAM 6 GB
Generation 2019
Upscaling FSR 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 1660 & God of Rock

Can I run God of Rock on GTX 1660?

Yes. The GTX 1660 delivers approximately 46 FPS in God of Rock at 1080p High settings. Frame rate is in the 30–60 FPS playable range. Switching to Medium settings recovers roughly 15–20% more FPS.

What FPS does GTX 1660 get in God of Rock at 1440p?

The GTX 1660 averages approximately 31 FPS in God of Rock at 1440p High settings — verdict: PLAYABLE. Playable at 1440p — consider lowering to Medium for a smoother experience.

Can GTX 1660 run God of Rock at 4K?

The GTX 1660 averages approximately 14 FPS in God of Rock at 4K High settings — verdict: CANT_RUN. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About God of Rock

God of Rock blends rhythm-based gameplay with fighting game mechanics in tense 1v1 matches. Choose from a dozen unique fighters, each with their own design, mechanics, and harmonic attacks. Soften up your opponent by executing normal moves and building meter by hitting notes to the beat of the song, then spend your meter to unleash EX and special moves do damage and add complexity to their tracks.…

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