God of RockAll GPUsGTX 960 › 1440p

GTX 960 — God of Rock at 1440p

CANT_RUN ~14 FPS at 1440p High settings

GTX 960 runs God of Rock at approximately ~14 FPS at 1080p High settings — verdict: CANT_RUN. At 1440p: ~14 FPS (CANT_RUN). At 4K: ~6 FPS (CANT_RUN).

GTX 960 — FPS at High settings
1080p
20 FPS STRUGGLE
1440p
14 FPS CANT_RUN
4K
6 FPS CANT_RUN
CANT_RUN
~14 FPS

The GTX 960 cannot sustain playable frame rates in God of Rock at 1440P High settings (~14 FPS estimated). A minimum GPU tier of 5 or higher is required to run this title. Purchasing before upgrading is not recommended.

Want smooth God of Rock at High settings? GTX 1650 Super →

Performance Optimizer

Live Simulation
1080p
20
FPS
17 1% low
CANT_RUN
1440p
14
FPS
12 1% low
CANT_RUN
4K
6
FPS
5 1% low
CANT_RUN
GTX 960 Specs
VRAM 4 GB
Generation 2015
Upscaling None
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
No upscaling on this GPU
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 960 & God of Rock

Can I run God of Rock on GTX 960?

Not at playable frame rates. The GTX 960 delivers approximately 14 FPS in God of Rock at 1080p High settings. Frame rate is below the 30 FPS playability threshold. Reducing to 1080p Medium settings or upgrading to the next GPU tier is recommended.

What FPS does GTX 960 get in God of Rock at 1440p?

The GTX 960 averages approximately 14 FPS in God of Rock at 1440p High settings — verdict: CANT_RUN. 1440p is not recommended on this GPU for this title. 1080p will perform substantially better.

Can GTX 960 run God of Rock at 4K?

The GTX 960 averages approximately 6 FPS in God of Rock at 4K High settings — verdict: CANT_RUN. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About God of Rock

God of Rock blends rhythm-based gameplay with fighting game mechanics in tense 1v1 matches. Choose from a dozen unique fighters, each with their own design, mechanics, and harmonic attacks. Soften up your opponent by executing normal moves and building meter by hitting notes to the beat of the song, then spend your meter to unleash EX and special moves do damage and add complexity to their tracks.…

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