VR GiantsAll GPUsRX 580 › 4K

RX 580 — VR Giants at 4K

CANT_RUN ~11 FPS at 4K High settings

RX 580 runs VR Giants at approximately ~11 FPS at 1080p High settings — verdict: CANT_RUN. At 1440p: ~24 FPS (STRUGGLE). At 4K: ~11 FPS (CANT_RUN).

RX 580 — FPS at High settings
1080p
36 FPS PLAYABLE
1440p
24 FPS STRUGGLE
4K
11 FPS CANT_RUN
CANT_RUN
~11 FPS

The RX 580 cannot sustain playable frame rates in VR Giants at 4K High settings (~11 FPS estimated). A minimum GPU tier of 5 or higher is required to run this title. Purchasing before upgrading is not recommended.

Want smooth VR Giants at High settings? RTX 4060 →

Performance Optimizer

Live Simulation
1080p
36
FPS
28 1% low
CANT_RUN
1440p
24
FPS
19 1% low
STRUGGLE
4K
11
FPS
9 1% low
CANT_RUN
RX 580 Specs
VRAM 8 GB
Generation 2017
Upscaling None
Frame Gen Not supported
Perf tier
∿ Formula only FPS estimated by GPU performance model. Feature toggles hidden until verified.
Upscaling / AI
No upscaling on this GPU
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RX 580 & VR Giants

Can I run VR Giants on RX 580?

Not at playable frame rates. The RX 580 delivers approximately 11 FPS in VR Giants at 1080p High settings. Frame rate is below the 30 FPS playability threshold. Reducing to 1080p Medium settings or upgrading to the next GPU tier is recommended.

What FPS does RX 580 get in VR Giants at 1440p?

The RX 580 averages approximately 24 FPS in VR Giants at 1440p High settings — verdict: STRUGGLE. 1440p is not recommended on this GPU for this title. 1080p will perform substantially better.

Can RX 580 run VR Giants at 4K?

The RX 580 averages approximately 11 FPS in VR Giants at 4K High settings — verdict: CANT_RUN. 4K is not recommended on this GPU for this title. 1080p or 1440p is the better choice.

About VR Giants

VR Giants is a local multiplayer coop VR game that makes use of one player’s body to extend the level for the other player to explore. One player is huge (Goliath) and his avatar is controlled with a VR set. David is the tiny character which is controlled with a gamepad. Goliath must use his body as a bridge for David to cross abysses or reach higher platforms. David is tiny and is highly vulnerab…

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