Outcast 1.1All GPUs › GTX 1070 Ti

Can I run Outcast 1.1 on GTX 1070 Ti?

SMOOTH ~132 FPS at 1080p High settings
⚠ DLC Note: As an expansion, this title may carry higher GPU overhead than the base game due to additional content and assets.

GTX 1070 Ti runs Outcast 1.1 at approximately ~132 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~90 FPS (SMOOTH). At 4K: ~40 FPS (PLAYABLE).

GTX 1070 Ti — FPS at High settings
1080p
132 FPS SMOOTH
1440p
90 FPS SMOOTH
4K
40 FPS PLAYABLE
SMOOTH
~132 FPS

The GTX 1070 Ti delivers ~132 FPS in Outcast 1.1 at 1080P High settings — exceeding the 60 FPS smooth-play threshold by 72 FPS. This GPU is a strong match for high-refresh-rate monitors on this title. No upgrade needed.

Performance Optimizer

Live Simulation
1080p
132
FPS
112 1% low
SMOOTH
1440p
90
FPS
77 1% low
SMOOTH
4K
40
FPS
34 1% low
PLAYABLE
GTX 1070 Ti Specs
VRAM 8 GB
Generation 2017
Upscaling FSR 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 1070 Ti & Outcast 1.1

Can I run Outcast 1.1 on GTX 1070 Ti?

Yes. The GTX 1070 Ti delivers approximately 132 FPS in Outcast 1.1 at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does GTX 1070 Ti get in Outcast 1.1 at 1440p?

The GTX 1070 Ti averages approximately 90 FPS in Outcast 1.1 at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can GTX 1070 Ti run Outcast 1.1 at 4K?

The GTX 1070 Ti averages approximately 40 FPS in Outcast 1.1 at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About Outcast 1.1

Outcast 1.1 is an enhanced version of the action-adventure game developed in 1999 by Appeal for the PC. The enhanced version was built and recompiled from the original source code with improved stability, higher resolution support (max. 1920x1080 due to fixed-point z-buffer), and multi-threaded rendering support.

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