Outcast 1.1All GPUs › RTX 3070 Ti

Can I run Outcast 1.1 on RTX 3070 Ti?

SMOOTH ~240 FPS at 1080p High settings
⚠ DLC Note: As an expansion, this title may carry higher GPU overhead than the base game due to additional content and assets.

RTX 3070 Ti runs Outcast 1.1 at approximately ~240 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~177 FPS (SMOOTH). At 4K: ~93 FPS (SMOOTH).

RTX 3070 Ti — FPS at High settings
1080p
240 FPS SMOOTH
1440p
177 FPS SMOOTH
4K
93 FPS SMOOTH
SMOOTH
~240 FPS

The RTX 3070 Ti delivers ~240 FPS in Outcast 1.1 at 1080P High settings — exceeding the 60 FPS smooth-play threshold by 180 FPS. This GPU is a strong match for high-refresh-rate monitors on this title. No upgrade needed.

Performance Optimizer

Live Simulation
1080p
240
FPS
204 1% low
SMOOTH
1440p
177
FPS
150 1% low
SMOOTH
4K
93
FPS
79 1% low
SMOOTH
RTX 3070 Ti Specs
VRAM 8 GB
Generation 2021
Upscaling DLSS 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RTX 3070 Ti & Outcast 1.1

Can I run Outcast 1.1 on RTX 3070 Ti?

Yes. The RTX 3070 Ti delivers approximately 240 FPS in Outcast 1.1 at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does RTX 3070 Ti get in Outcast 1.1 at 1440p?

The RTX 3070 Ti averages approximately 177 FPS in Outcast 1.1 at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RTX 3070 Ti run Outcast 1.1 at 4K?

The RTX 3070 Ti averages approximately 93 FPS in Outcast 1.1 at 4K High settings — verdict: SMOOTH. 4K gaming is fully viable on this GPU for this title.

About Outcast 1.1

Outcast 1.1 is an enhanced version of the action-adventure game developed in 1999 by Appeal for the PC. The enhanced version was built and recompiled from the original source code with improved stability, higher resolution support (max. 1920x1080 due to fixed-point z-buffer), and multi-threaded rendering support.

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