Outcast 1.1All GPUsRX 7600 › 1440p

RX 7600 — Outcast 1.1 at 1440p

SMOOTH ~112 FPS at 1440p High settings
⚠ DLC Note: As an expansion, this title may carry higher GPU overhead than the base game due to additional content and assets.

RX 7600 runs Outcast 1.1 at approximately ~112 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~112 FPS (SMOOTH). At 4K: ~50 FPS (PLAYABLE).

RX 7600 — FPS at High settings
1080p
163 FPS SMOOTH
1440p
112 FPS SMOOTH
4K
50 FPS PLAYABLE
SMOOTH
~112 FPS

The RX 7600 averages ~112 FPS in Outcast 1.1 at 1440P High settings, comfortably above the 60 FPS smooth-play threshold. Frame pacing is stable at this resolution. No GPU upgrade required.

Performance Optimizer

Live Simulation
1080p
163
FPS
139 1% low
SMOOTH
1440p
112
FPS
95 1% low
SMOOTH
4K
50
FPS
43 1% low
PLAYABLE
RX 7600 Specs
VRAM 8 GB
Generation 2023
Upscaling FSR 3
Frame Gen ✓ FSR 3 Frame Gen
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not in this title
CPU Tier
GPU
CPU

Frequently asked questions — RX 7600 & Outcast 1.1

Can I run Outcast 1.1 on RX 7600?

Yes. The RX 7600 delivers approximately 112 FPS in Outcast 1.1 at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does RX 7600 get in Outcast 1.1 at 1440p?

The RX 7600 averages approximately 112 FPS in Outcast 1.1 at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RX 7600 run Outcast 1.1 at 4K?

The RX 7600 averages approximately 50 FPS in Outcast 1.1 at 4K High settings — verdict: PLAYABLE. 4K is achievable but reducing to Medium settings will significantly improve frame pacing.

About Outcast 1.1

Outcast 1.1 is an enhanced version of the action-adventure game developed in 1999 by Appeal for the PC. The enhanced version was built and recompiled from the original source code with improved stability, higher resolution support (max. 1920x1080 due to fixed-point z-buffer), and multi-threaded rendering support.

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